Yesterday our students in Game Art & Design and Visual Effects programs received a special visit from Genseki Tanaka, a fellow VanArts graduate and Assistant Art Director at Ubisoft in Montreal. Genseki is en route to attend the Game Developers’ Conference (GDC) in San Francisco, and gave his time generously while stopping in Vancouver to speak to our students about working in the game industry. He shared a presentation about the art direction for Far Cry 3, and spent some time in the computer labs looking at the students’ work.
After graduating from the Visual Effects Diploma Program at VanArts, Genseki worked as a Modeler at Electronic Arts Canada on the titles Need for Speed and Skate 2, then moved on to Ubisoft as a Shader Artist and Senior Concept Artist. He said the knowledge and contacts he made at VanArts were a great help in launching his career, and that he was impressed with the programs’ current focus on production, to help our students with the skills they need.
Thanks Genseki for coming back to spend time with our students!